However, there were issues, and they broke up. They even planned on getting married to each other. During that time, she'd gotten herself close to Nash Hawthorne, the oldest Hawthorne brother, and they dated for a while. So, she's known the Hawthornes (excluding Nash) since they were diapers. Here are some other currently known issues: - Some voices of Alisa sounds a little out of place. Also, Steam achievement are missing right now. And NewGame+ content adding another bunch of dresses/armours and weapons. Growing up, Alisa spent a lot of time with the Hawthorne family because her father, the Ortega in McNamara, Ortega, and Jones, worked for Tobias Hawthorne. The 2 other endings are tied to the body modification feature and extra in-game puppet shop that didn't get in on release. She's very loyal to the Hawthorne family, even if they don't think she is. Most people see her as intimidating because of it. She'll do whatever it takes to make sure that everything goes smoothly. As mentioned by Avery, she looked to be in her late twenties.Īlisa is an intellectual and skillful woman who doesn’t take “no” for an answer. She often wears power suits and high heels, like her all-white power suit when she first met Avery and Libby. She has dark hair, brown skin, and usually has a self-assured expression on her face.
Whether or not you are into Alice in Wonderland, if you like retro horror games, you will feel right at home when playing it.Alisa was Tobias Hawthorne's, now Avery's, lawyer from McNamara, Ortega, and Jones. I really enjoyed playing the demo of A lisa. Taking on the idea of Alice’s many outfits in contemporary stories and video game adaptations of Lewis Carroll’s original work like Alice: Madness Returns by American McGee, there are several different dresses in the final version of the game, each of which I suspect to have a unique stat boost or even bigger gameplay related attributes like perks, enough reason to be excited for the game’s future. In one of the early rooms, you will encounter a rather funny looking fella that exchanges the gear parts for useful items like ammo and med kit refills, stronger weapons or a new dress. While there were a lot of key items I managed to accumulate just by exploring, some were locked behind challenging, but not too hard puzzles.Īnother aspect in which Alisa differentiates itself from classic Resident Evil is a game mechanic closely tied to the tooth wheels that enemies leave behind when you defeat them. Most of the time, you will gain an item or information that will enable you to progress on the main path. While you can always decide on where to go, it is clear when one particular path is fully explored for now. This affects the way you experience the game massively. I did not experience these issues when playing Alisa.Īlisa lets you explore its interpretation of the classic Spencer Mansion, the Dollhouse, to a well extent while cutting down on too many open ends. Other times I just don’t get what I am supposed to do to solve a puzzle to progress further. At some point I always feel overwhelmed by the different locked doors and other possible routes to keep track of.
I own almost every Resident Evil game and love every minute I have managed to put into the series so far, but somehow I was never able to go through an entire game. This is one of the many moments the demo exceed at faithfully recreating iconic moments and the core gameplay of the games on the original Playstation that inspired it and creating new experiences at the same time. In a brief cutscene, the game pays homage to your first zombie encounter in the first Resident Evil. The room you will encounter your first objector who appears to be a mechanized humanoid. With the ability to unlock the only door out of the room with a key you found alongside your gun, you are able to move on to the next room and try to find out where you are and how you ended up here. In Alisa, you experience the story through the eponymous Royal Agent Alisa, who gains consciousness in a tiny bedroom in a what appears to be a to her unknown location. W hat happens when you mix late-90s horror action adventure games and famous stories from the 1920s? You get a deeply fascinating game called Alisa.